using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200001F RID: 31 [Token(Token = "0x200001F")] public static class BEBOIKCDHFJ { // Token: 0x06000098 RID: 152 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000098")] [Address(RVA = "0x3B84330", Offset = "0x3B83330", VA = "0x183B84330")] public static void OFKIHGPJHJI(this Component CKCMODJNCNF, bool CBHMNNAINHM) { } // Token: 0x06000099 RID: 153 RVA: 0x000020AE File Offset: 0x000002AE [Token(Token = "0x6000099")] [Address(RVA = "0x1E7C5D0", Offset = "0x1E7B5D0", VA = "0x181E7C5D0")] public static List PFOKAFNFHHM(this Component CKCMODJNCNF) where T : Component { return null; } // Token: 0x0600009A RID: 154 RVA: 0x000020AE File Offset: 0x000002AE [Token(Token = "0x600009A")] [Address(RVA = "0x22AFA60", Offset = "0x22AEA60", VA = "0x1822AFA60")] public static T LNJIMABEJLG(this Component CKCMODJNCNF, bool JOMPNFHMIFG) where T : class { return null; } }