using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200002D RID: 45 [Token(Token = "0x200002D")] public static class GEKPCDJEJAK { // Token: 0x060000ED RID: 237 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x60000ED")] [Address(RVA = "0x8C25F0", Offset = "0x8C15F0", VA = "0x1808C25F0")] public static void BLPOBJABAMH(this Material ENKBCLEDIFA, string NKILHMDECHA, bool CBHMNNAINHM) { } }