using System; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Patterns { // Token: 0x0200002F RID: 47 [Token(Token = "0x2000029")] public abstract class SA_ScriptableSingletonEditor : SA_ScriptableSettings where T : ScriptableObject { // Token: 0x17000027 RID: 39 // (get) Token: 0x060000E8 RID: 232 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000025")] public static T Instance { [Token(Token = "0x60000CF")] [Address(RVA = "0x27979B0", Offset = "0x27969B0", VA = "0x1827979B0")] get { return null; } } // Token: 0x060000E9 RID: 233 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000D0")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public static void Save() { } // Token: 0x060000EA RID: 234 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000D1")] [Address(RVA = "0x27977E0", Offset = "0x27967E0", VA = "0x1827977E0")] public static void Delete() { } // Token: 0x060000EB RID: 235 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000D2")] [Address(RVA = "0x2797910", Offset = "0x2796910", VA = "0x182797910")] private static void SaveToAssetDatabase(T asset) { } // Token: 0x060000EC RID: 236 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000D3")] [Address(RVA = "0x2797990", Offset = "0x2796990", VA = "0x182797990")] protected SA_ScriptableSingletonEditor() { } // Token: 0x04000034 RID: 52 [Token(Token = "0x4000026")] private static T s_instance; } }