using System; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Patterns { // Token: 0x02000030 RID: 48 [Token(Token = "0x200002A")] public abstract class SA_Singleton : MonoBehaviour { // Token: 0x060000EE RID: 238 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000D5")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected SA_Singleton() { } // Token: 0x04000035 RID: 53 [Token(Token = "0x4000027")] public static bool s_applicationIsQuitting; } }