using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.UtilitiesEditor { // Token: 0x02000011 RID: 17 [Token(Token = "0x2000010")] public static class SA_AssetDatabase { // Token: 0x06000037 RID: 55 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000035")] [Address(RVA = "0x10E1860", Offset = "0x10E0860", VA = "0x1810E1860")] public static void CreateAsset(global::UnityEngine.Object asset, string path) { } // Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000036")] [Address(RVA = "0x10E1880", Offset = "0x10E0880", VA = "0x1810E1880")] public static void CreateFolder(string path) { } // Token: 0x06000039 RID: 57 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000037")] [Address(RVA = "0x10E1A90", Offset = "0x10E0A90", VA = "0x1810E1A90")] public static string GetAssetPath(global::UnityEngine.Object assetObject) { return null; } // Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000038")] [Address(RVA = "0x10E19E0", Offset = "0x10E09E0", VA = "0x1810E19E0")] public static string GetAbsoluteAssetPath(global::UnityEngine.Object assetObject) { return null; } // Token: 0x0600003B RID: 59 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000039")] [Address(RVA = "0x10E1B10", Offset = "0x10E0B10", VA = "0x1810E1B10")] public static string GetExtension(string filePath) { return null; } // Token: 0x0600003C RID: 60 RVA: 0x00002190 File Offset: 0x00000390 [Token(Token = "0x600003A")] [Address(RVA = "0x10E1BF0", Offset = "0x10E0BF0", VA = "0x1810E1BF0")] public static bool IsAssetInsideFolder(global::UnityEngine.Object assetObject, string folderPath) { return default(bool); } // Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003B")] [Address(RVA = "0x10E1B70", Offset = "0x10E0B70", VA = "0x1810E1B70")] public static string GetFileName(string filePath) { return null; } // Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003C")] [Address(RVA = "0x10E1A30", Offset = "0x10E0A30", VA = "0x1810E1A30")] public static string GetAssetNameWithoutExtension(string filePath) { return null; } // Token: 0x0600003F RID: 63 RVA: 0x000021A8 File Offset: 0x000003A8 [Token(Token = "0x600003D")] [Address(RVA = "0x10E1820", Offset = "0x10E0820", VA = "0x1810E1820")] public static bool CopyAsset(string path, string newPath) { return default(bool); } // Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003E")] [Address(RVA = "0x10E1D30", Offset = "0x10E0D30", VA = "0x1810E1D30")] public static string MoveAsset(string oldPath, string newPath) { return null; } // Token: 0x06000041 RID: 65 RVA: 0x000021C0 File Offset: 0x000003C0 [Token(Token = "0x600003F")] [Address(RVA = "0x10E18F0", Offset = "0x10E08F0", VA = "0x1810E18F0")] public static bool DeleteAsset(string path) { return default(bool); } // Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000040")] [Address(RVA = "0x22C0D40", Offset = "0x22BFD40", VA = "0x1822C0D40")] public static T LoadAssetAtPath(string assetPath) where T : global::UnityEngine.Object { return null; } // Token: 0x06000043 RID: 67 RVA: 0x000021D8 File Offset: 0x000003D8 [Token(Token = "0x6000041")] [Address(RVA = "0x10E1CF0", Offset = "0x10E0CF0", VA = "0x1810E1CF0")] public static bool IsDirectoryExists(string path) { return default(bool); } // Token: 0x06000044 RID: 68 RVA: 0x000021F0 File Offset: 0x000003F0 [Token(Token = "0x6000042")] [Address(RVA = "0x10E1D10", Offset = "0x10E0D10", VA = "0x1810E1D10")] public static bool IsFileExists(string path) { return default(bool); } // Token: 0x06000045 RID: 69 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000043")] [Address(RVA = "0x10E1AD0", Offset = "0x10E0AD0", VA = "0x1810E1AD0")] public static string[] GetDirectories(string folderPath) { return null; } // Token: 0x06000046 RID: 70 RVA: 0x00002208 File Offset: 0x00000408 [Token(Token = "0x6000044")] [Address(RVA = "0x10E1CF0", Offset = "0x10E0CF0", VA = "0x1810E1CF0")] public static bool IsValidFolder(string path) { return default(bool); } // Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000045")] [Address(RVA = "0x10E1910", Offset = "0x10E0910", VA = "0x1810E1910")] public static List FindAssetsWithExtentions(string pathToDirectory, params string[] extentions) { return null; } // Token: 0x06000048 RID: 72 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000046")] [Address(RVA = "0x10E1BD0", Offset = "0x10E0BD0", VA = "0x1810E1BD0")] public static void ImportAsset(string path) { } // Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000047")] [Address(RVA = "0x10E19A0", Offset = "0x10E09A0", VA = "0x1810E19A0")] private static string FixRelativePath(string path, bool validateFoldersPath = true) { return null; } // Token: 0x0600004A RID: 74 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000048")] [Address(RVA = "0x10E1D90", Offset = "0x10E0D90", VA = "0x1810E1D90")] public static void ValidateFoldersPath(string path) { } // Token: 0x02000012 RID: 18 [Token(Token = "0x2000048")] private class SA_AssetDatabaseProxy { // Token: 0x0600004B RID: 75 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000243")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public static void Create(global::UnityEngine.Object asset, string path) { } // Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000244")] [Address(RVA = "0x10E1760", Offset = "0x10E0760", VA = "0x1810E1760")] public static List FindAssets(string path, string filter, params string[] extentions) { return null; } // Token: 0x0600004D RID: 77 RVA: 0x00002220 File Offset: 0x00000420 [Token(Token = "0x6000245")] [Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")] public static bool CopyAsset(string path, string newPath) { return default(bool); } // Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000246")] [Address(RVA = "0x10E17F0", Offset = "0x10E07F0", VA = "0x1810E17F0")] public static string Move(string oldPath, string newPath) { return null; } // Token: 0x0600004F RID: 79 RVA: 0x00002238 File Offset: 0x00000438 [Token(Token = "0x6000247")] [Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")] public static bool Delete(string path) { return default(bool); } // Token: 0x06000050 RID: 80 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000248")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public static void CreateFolder(string parentFolder, string newFolderName) { } // Token: 0x06000051 RID: 81 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000249")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public static void ImportAsset(string path) { } // Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600024A")] [Address(RVA = "0x10E17B0", Offset = "0x10E07B0", VA = "0x1810E17B0")] public static string GetAssetPath(global::UnityEngine.Object assetObject) { return null; } // Token: 0x06000053 RID: 83 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600024B")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0")] public static T LoadAssetAtPath(string assetPath) where T : global::UnityEngine.Object { return null; } // Token: 0x06000054 RID: 84 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600024C")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public SA_AssetDatabaseProxy() { } } } }