using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace SA.iOS.CoreLocation { // Token: 0x02000108 RID: 264 [Token(Token = "0x20000E0")] [Serializable] public class ISN_CLLocationArray { // Token: 0x170001A1 RID: 417 // (get) Token: 0x0600050A RID: 1290 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170001A1")] public List Locations { [Token(Token = "0x6000494")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return null; } } // Token: 0x0600050B RID: 1291 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000495")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public ISN_CLLocationArray() { } // Token: 0x04000301 RID: 769 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40002C5")] [SerializeField] private List m_Locations; } }