using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace SA.iOS.Foundation { // Token: 0x020000E2 RID: 226 [Token(Token = "0x20000BB")] [Serializable] public class ISN_NSArrayModel { // Token: 0x06000466 RID: 1126 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60003F0")] [Address(RVA = "0x2FD3680", Offset = "0x2FD2680", VA = "0x182FD3680")] public void Add(string item) { } // Token: 0x1700015F RID: 351 // (get) Token: 0x06000467 RID: 1127 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700015F")] public List Value { [Token(Token = "0x60003F1")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return null; } } // Token: 0x06000468 RID: 1128 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60003F2")] [Address(RVA = "0x2FD36E0", Offset = "0x2FD26E0", VA = "0x182FD36E0")] public ISN_NSArrayModel() { } // Token: 0x04000295 RID: 661 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400025C")] [SerializeField] private List m_Value; } }