using System; using Cpp2IlInjected; using SA.Foundation.Templates; namespace SA.iOS.GameKit { // Token: 0x020000D1 RID: 209 [Token(Token = "0x20000AC")] public class ISN_GKLoadDefaultLeaderboardResult : SA_DataResult { // Token: 0x060003E0 RID: 992 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600037F")] [Address(RVA = "0x2FCF090", Offset = "0x2FCE090", VA = "0x182FCF090")] internal ISN_GKLoadDefaultLeaderboardResult(SA_DataResult dataResult) { } // Token: 0x17000130 RID: 304 // (get) Token: 0x060003E1 RID: 993 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000130")] public string CategoryId { [Token(Token = "0x6000380")] [Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")] get { return null; } } // Token: 0x17000131 RID: 305 // (get) Token: 0x060003E2 RID: 994 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000131")] [Obsolete] public string CategoryID { [Token(Token = "0x6000381")] [Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")] get { return null; } } } }