using System; using Cpp2IlInjected; using UnityEngine; namespace StansAssets.Foundation { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public static class ColorHelper { // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000001")] [Address(RVA = "0x111D760", Offset = "0x111C760", VA = "0x18111D760")] public static Color MakeColorFromHtml(string htmlString) { return default(Color); } // Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268 [Token(Token = "0x6000002")] [Address(RVA = "0x111D7C0", Offset = "0x111C7C0", VA = "0x18111D7C0")] public static Color MakeColorFromHtml(string htmlString, Color fallbackColor) { return default(Color); } } }