using System; using Cpp2IlInjected; using UnityEngine; namespace StansAssets.Foundation.Extensions { // Token: 0x0200004B RID: 75 [Token(Token = "0x2000038")] public static class RendererExtensions { // Token: 0x06000110 RID: 272 RVA: 0x000025AC File Offset: 0x000007AC [Token(Token = "0x60000CB")] [Address(RVA = "0x10E3F90", Offset = "0x10E2F90", VA = "0x1810E3F90")] public static bool IsVisibleFrom(this Renderer renderer, Camera camera) { return default(bool); } // Token: 0x06000111 RID: 273 RVA: 0x000025C4 File Offset: 0x000007C4 [Token(Token = "0x60000CC")] [Address(RVA = "0x11218E0", Offset = "0x11208E0", VA = "0x1811218E0")] public static Bounds GetRendererBounds(this Renderer renderer) { return default(Bounds); } } }