using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002C3 RID: 707 [Token(Token = "0x2000122")] public struct Compositor_FrameTiming { // Token: 0x04000945 RID: 2373 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400090D")] public uint m_nSize; // Token: 0x04000946 RID: 2374 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400090E")] public uint m_nFrameIndex; // Token: 0x04000947 RID: 2375 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400090F")] public uint m_nNumFramePresents; // Token: 0x04000948 RID: 2376 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000910")] public uint m_nNumMisPresented; // Token: 0x04000949 RID: 2377 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000911")] public uint m_nNumDroppedFrames; // Token: 0x0400094A RID: 2378 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000912")] public uint m_nReprojectionFlags; // Token: 0x0400094B RID: 2379 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000913")] public double m_flSystemTimeInSeconds; // Token: 0x0400094C RID: 2380 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000914")] public float m_flPreSubmitGpuMs; // Token: 0x0400094D RID: 2381 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000915")] public float m_flPostSubmitGpuMs; // Token: 0x0400094E RID: 2382 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000916")] public float m_flTotalRenderGpuMs; // Token: 0x0400094F RID: 2383 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000917")] public float m_flCompositorRenderGpuMs; // Token: 0x04000950 RID: 2384 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000918")] public float m_flCompositorRenderCpuMs; // Token: 0x04000951 RID: 2385 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000919")] public float m_flCompositorIdleCpuMs; // Token: 0x04000952 RID: 2386 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400091A")] public float m_flClientFrameIntervalMs; // Token: 0x04000953 RID: 2387 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400091B")] public float m_flPresentCallCpuMs; // Token: 0x04000954 RID: 2388 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400091C")] public float m_flWaitForPresentCpuMs; // Token: 0x04000955 RID: 2389 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400091D")] public float m_flSubmitFrameMs; // Token: 0x04000956 RID: 2390 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400091E")] public float m_flWaitGetPosesCalledMs; // Token: 0x04000957 RID: 2391 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400091F")] public float m_flNewPosesReadyMs; // Token: 0x04000958 RID: 2392 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000920")] public float m_flNewFrameReadyMs; // Token: 0x04000959 RID: 2393 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4000921")] public float m_flCompositorUpdateStartMs; // Token: 0x0400095A RID: 2394 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000922")] public float m_flCompositorUpdateEndMs; // Token: 0x0400095B RID: 2395 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000923")] public float m_flCompositorRenderStartMs; // Token: 0x0400095C RID: 2396 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000924")] public TrackedDevicePose_t m_HmdPose; // Token: 0x0400095D RID: 2397 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4000925")] public uint m_nNumVSyncsReadyForUse; // Token: 0x0400095E RID: 2398 [FieldOffset(Offset = "0xB4")] [Token(Token = "0x4000926")] public uint m_nNumVSyncsToFirstView; } }