using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002C4 RID: 708 [Token(Token = "0x2000123")] public struct DriverDirectMode_FrameTiming { // Token: 0x0400095F RID: 2399 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000927")] public uint m_nSize; // Token: 0x04000960 RID: 2400 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000928")] public uint m_nNumFramePresents; // Token: 0x04000961 RID: 2401 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000929")] public uint m_nNumMisPresented; // Token: 0x04000962 RID: 2402 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400092A")] public uint m_nNumDroppedFrames; // Token: 0x04000963 RID: 2403 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400092B")] public uint m_nReprojectionFlags; } }