using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000281 RID: 641 [Token(Token = "0x20000E0")] public enum EIOBufferError { // Token: 0x04000829 RID: 2089 [Token(Token = "0x40007F1")] IOBuffer_Success, // Token: 0x0400082A RID: 2090 [Token(Token = "0x40007F2")] IOBuffer_OperationFailed = 100, // Token: 0x0400082B RID: 2091 [Token(Token = "0x40007F3")] IOBuffer_InvalidHandle, // Token: 0x0400082C RID: 2092 [Token(Token = "0x40007F4")] IOBuffer_InvalidArgument, // Token: 0x0400082D RID: 2093 [Token(Token = "0x40007F5")] IOBuffer_PathExists, // Token: 0x0400082E RID: 2094 [Token(Token = "0x40007F6")] IOBuffer_PathDoesNotExist, // Token: 0x0400082F RID: 2095 [Token(Token = "0x40007F7")] IOBuffer_Permission } }