using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200026B RID: 619 [Token(Token = "0x20000CA")] public enum EVRCompositorError { // Token: 0x040007A1 RID: 1953 [Token(Token = "0x4000769")] None, // Token: 0x040007A2 RID: 1954 [Token(Token = "0x400076A")] RequestFailed, // Token: 0x040007A3 RID: 1955 [Token(Token = "0x400076B")] IncompatibleVersion = 100, // Token: 0x040007A4 RID: 1956 [Token(Token = "0x400076C")] DoNotHaveFocus, // Token: 0x040007A5 RID: 1957 [Token(Token = "0x400076D")] InvalidTexture, // Token: 0x040007A6 RID: 1958 [Token(Token = "0x400076E")] IsNotSceneApplication, // Token: 0x040007A7 RID: 1959 [Token(Token = "0x400076F")] TextureIsOnWrongDevice, // Token: 0x040007A8 RID: 1960 [Token(Token = "0x4000770")] TextureUsesUnsupportedFormat, // Token: 0x040007A9 RID: 1961 [Token(Token = "0x4000771")] SharedTexturesNotSupported, // Token: 0x040007AA RID: 1962 [Token(Token = "0x4000772")] IndexOutOfRange, // Token: 0x040007AB RID: 1963 [Token(Token = "0x4000773")] AlreadySubmitted, // Token: 0x040007AC RID: 1964 [Token(Token = "0x4000774")] InvalidBounds } }