using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000267 RID: 615 [Token(Token = "0x20000C6")] public enum EVRSceneApplicationState { // Token: 0x0400078B RID: 1931 [Token(Token = "0x4000753")] None, // Token: 0x0400078C RID: 1932 [Token(Token = "0x4000754")] Starting, // Token: 0x0400078D RID: 1933 [Token(Token = "0x4000755")] Quitting, // Token: 0x0400078E RID: 1934 [Token(Token = "0x4000756")] Running, // Token: 0x0400078F RID: 1935 [Token(Token = "0x4000757")] Waiting } }