using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200028D RID: 653 [Token(Token = "0x20000EC")] public struct HmdQuaternion_t { // Token: 0x04000888 RID: 2184 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000850")] public double w; // Token: 0x04000889 RID: 2185 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000851")] public double x; // Token: 0x0400088A RID: 2186 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000852")] public double y; // Token: 0x0400088B RID: 2187 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000853")] public double z; } }