using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200028A RID: 650 [Token(Token = "0x20000E9")] public struct HmdVector4_t { // Token: 0x0400087F RID: 2175 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000847")] public float v0; // Token: 0x04000880 RID: 2176 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000848")] public float v1; // Token: 0x04000881 RID: 2177 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000849")] public float v2; // Token: 0x04000882 RID: 2178 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400084A")] public float v3; } }