using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000017 RID: 23 [Token(Token = "0x2000013")] public interface ISteamVR_Action : ISteamVR_Action_Source { // Token: 0x060000A8 RID: 168 [Token(Token = "0x6000085")] [Address(Slot = "0")] bool GetActive(SteamVR_Input_Sources inputSource); // Token: 0x060000A9 RID: 169 [Token(Token = "0x6000086")] [Address(Slot = "1")] string GetShortName(); } }