using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200002E RID: 46 [Token(Token = "0x2000024")] public abstract class SteamVR_Action_Out_Source : SteamVR_Action_Source, ISteamVR_Action_Out_Source, ISteamVR_Action_Source { // Token: 0x060001BC RID: 444 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000181")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] protected SteamVR_Action_Out_Source() { } } }