using System; using Cpp2IlInjected; using UnityEngine; namespace Valve.VR { // Token: 0x02000065 RID: 101 [Token(Token = "0x2000043")] [Serializable] public class SteamVR_Action_Vibration : SteamVR_Action_Out, ISerializationCallbackReceiver { // Token: 0x14000049 RID: 73 // (add) Token: 0x06000461 RID: 1121 RVA: 0x00002201 File Offset: 0x00000401 // (remove) Token: 0x06000462 RID: 1122 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x14000049")] public event SteamVR_Action_Vibration.ActiveChangeHandler onActiveChange { [Token(Token = "0x60003C6")] [Address(RVA = "0x8D8740", Offset = "0x8D7740", VA = "0x1808D8740")] add { } [Token(Token = "0x60003C7")] [Address(RVA = "0x8D8890", Offset = "0x8D7890", VA = "0x1808D8890")] remove { } } // Token: 0x1400004A RID: 74 // (add) Token: 0x06000463 RID: 1123 RVA: 0x00002201 File Offset: 0x00000401 // (remove) Token: 0x06000464 RID: 1124 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x1400004A")] public event SteamVR_Action_Vibration.ActiveChangeHandler onActiveBindingChange { [Token(Token = "0x60003C8")] [Address(RVA = "0x8D86D0", Offset = "0x8D76D0", VA = "0x1808D86D0")] add { } [Token(Token = "0x60003C9")] [Address(RVA = "0x8D8820", Offset = "0x8D7820", VA = "0x1808D8820")] remove { } } // Token: 0x1400004B RID: 75 // (add) Token: 0x06000465 RID: 1125 RVA: 0x00002201 File Offset: 0x00000401 // (remove) Token: 0x06000466 RID: 1126 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x1400004B")] public event SteamVR_Action_Vibration.ExecuteHandler onExecute { [Token(Token = "0x60003CA")] [Address(RVA = "0x8D87B0", Offset = "0x8D77B0", VA = "0x1808D87B0")] add { } [Token(Token = "0x60003CB")] [Address(RVA = "0x8D8900", Offset = "0x8D7900", VA = "0x1808D8900")] remove { } } // Token: 0x06000467 RID: 1127 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003CC")] [Address(RVA = "0x8D8690", Offset = "0x8D7690", VA = "0x1808D8690")] public SteamVR_Action_Vibration() { } // Token: 0x06000468 RID: 1128 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003CD")] [Address(RVA = "0x8D7990", Offset = "0x8D6990", VA = "0x1808D7990")] public void Execute(float secondsFromNow, float durationSeconds, float frequency, float amplitude, SteamVR_Input_Sources inputSource) { } // Token: 0x06000469 RID: 1129 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003CE")] [Address(RVA = "0x8D7890", Offset = "0x8D6890", VA = "0x1808D7890")] public void AddOnActiveChangeListener(SteamVR_Action_Vibration.ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046A RID: 1130 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003CF")] [Address(RVA = "0x8D7B70", Offset = "0x8D6B70", VA = "0x1808D7B70")] public void RemoveOnActiveChangeListener(SteamVR_Action_Vibration.ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046B RID: 1131 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D0")] [Address(RVA = "0x8D7810", Offset = "0x8D6810", VA = "0x1808D7810")] public void AddOnActiveBindingChangeListener(SteamVR_Action_Vibration.ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046C RID: 1132 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D1")] [Address(RVA = "0x8D7AF0", Offset = "0x8D6AF0", VA = "0x1808D7AF0")] public void RemoveOnActiveBindingChangeListener(SteamVR_Action_Vibration.ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046D RID: 1133 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D2")] [Address(RVA = "0x8D7910", Offset = "0x8D6910", VA = "0x1808D7910")] public void AddOnExecuteListener(SteamVR_Action_Vibration.ExecuteHandler functionToCall, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046E RID: 1134 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D3")] [Address(RVA = "0x8D7BF0", Offset = "0x8D6BF0", VA = "0x1808D7BF0")] public void RemoveOnExecuteListener(SteamVR_Action_Vibration.ExecuteHandler functionToStopCalling, SteamVR_Input_Sources inputSource) { } // Token: 0x0600046F RID: 1135 RVA: 0x00003EB4 File Offset: 0x000020B4 [Token(Token = "0x60003D4")] [Address(RVA = "0x8D7A30", Offset = "0x8D6A30", VA = "0x1808D7A30", Slot = "29")] public override float GetTimeLastChanged(SteamVR_Input_Sources inputSource) { return 0f; } // Token: 0x06000470 RID: 1136 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D5")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "37")] void ISerializationCallbackReceiver.OnBeforeSerialize() { } // Token: 0x06000471 RID: 1137 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003D6")] [Address(RVA = "0x8D8650", Offset = "0x8D7650", VA = "0x1808D8650", Slot = "38")] void ISerializationCallbackReceiver.OnAfterDeserialize() { } // Token: 0x06000472 RID: 1138 RVA: 0x00003ECC File Offset: 0x000020CC [Token(Token = "0x60003D7")] [Address(RVA = "0x8D7A90", Offset = "0x8D6A90", VA = "0x1808D7A90", Slot = "35")] public override bool IsUpdating(SteamVR_Input_Sources inputSource) { return default(bool); } // Token: 0x02000066 RID: 102 // (Invoke) Token: 0x06000474 RID: 1140 [Token(Token = "0x200017F")] public delegate void ActiveChangeHandler(SteamVR_Action_Vibration fromAction, SteamVR_Input_Sources fromSource, bool active); // Token: 0x02000067 RID: 103 // (Invoke) Token: 0x06000478 RID: 1144 [Token(Token = "0x2000180")] public delegate void ExecuteHandler(SteamVR_Action_Vibration fromAction, SteamVR_Input_Sources fromSource, float secondsFromNow, float durationSeconds, float frequency, float amplitude); } }