using System; using Cpp2IlInjected; using UnityEngine; namespace Valve.VR { // Token: 0x0200006B RID: 107 [Token(Token = "0x2000047")] public class SteamVR_ActivateActionSetOnLoad : MonoBehaviour { // Token: 0x0600048F RID: 1167 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003EC")] [Address(RVA = "0x8D89C0", Offset = "0x8D79C0", VA = "0x1808D89C0")] private void Start() { } // Token: 0x06000490 RID: 1168 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003ED")] [Address(RVA = "0x8D8970", Offset = "0x8D7970", VA = "0x1808D8970")] private void OnDestroy() { } // Token: 0x06000491 RID: 1169 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60003EE")] [Address(RVA = "0x8D8A10", Offset = "0x8D7A10", VA = "0x1808D8A10")] public SteamVR_ActivateActionSetOnLoad() { } // Token: 0x0400010C RID: 268 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000109")] public SteamVR_ActionSet actionSet; // Token: 0x0400010D RID: 269 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400010A")] public SteamVR_Input_Sources forSources; // Token: 0x0400010E RID: 270 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400010B")] public bool disableAllOtherActionSets; // Token: 0x0400010F RID: 271 [FieldOffset(Offset = "0x25")] [Token(Token = "0x400010C")] public bool activateOnStart; // Token: 0x04000110 RID: 272 [FieldOffset(Offset = "0x26")] [Token(Token = "0x400010D")] public bool deactivateOnDestroy; } }