using System; using Cpp2IlInjected; using UnityEngine.Events; namespace Valve.VR { // Token: 0x02000008 RID: 8 [Token(Token = "0x2000004")] [Serializable] public class SteamVR_Behaviour_PoseEvent : UnityEvent { // Token: 0x0600003D RID: 61 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600001A")] [Address(RVA = "0x8DA530", Offset = "0x8D9530", VA = "0x1808DA530")] public SteamVR_Behaviour_PoseEvent() { } } }