using System; using Cpp2IlInjected; using UnityEngine.Events; namespace Valve.VR { // Token: 0x0200000A RID: 10 [Token(Token = "0x2000006")] [Serializable] public class SteamVR_Behaviour_Pose_DeviceIndexChangedEvent : UnityEvent { // Token: 0x0600003F RID: 63 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600001C")] [Address(RVA = "0x8DA7B0", Offset = "0x8D97B0", VA = "0x1808DA7B0")] public SteamVR_Behaviour_Pose_DeviceIndexChangedEvent() { } } }