using System; using System.Collections.Generic; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200009C RID: 156 [Token(Token = "0x2000056")] public class SteamVR_Input_ActionFile_LocalizationItem { // Token: 0x06000644 RID: 1604 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000519")] [Address(RVA = "0x4FB270", Offset = "0x4FA270", VA = "0x1804FB270")] public SteamVR_Input_ActionFile_LocalizationItem(string newLanguage) { } // Token: 0x06000645 RID: 1605 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600051A")] [Address(RVA = "0x4FB2E0", Offset = "0x4FA2E0", VA = "0x1804FB2E0")] public SteamVR_Input_ActionFile_LocalizationItem(Dictionary dictionary) { } // Token: 0x040001E9 RID: 489 [Token(Token = "0x40001D1")] public const string languageTagKeyName = "language_tag"; // Token: 0x040001EA RID: 490 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001D2")] public string language; // Token: 0x040001EB RID: 491 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40001D3")] public Dictionary items; } }