using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020000A1 RID: 161 [Token(Token = "0x200005B")] public class SteamVR_Input_ManifestFile_Application_Binding { // Token: 0x0600064A RID: 1610 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600051F")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public SteamVR_Input_ManifestFile_Application_Binding() { } // Token: 0x04000202 RID: 514 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001EA")] public string controller_type; // Token: 0x04000203 RID: 515 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40001EB")] public string binding_url; } }