using System; using System.Collections.Generic; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002EC RID: 748 [Token(Token = "0x2000147")] public struct SteamVR_Input_Sources_Comparer : IEqualityComparer { // Token: 0x06000E08 RID: 3592 RVA: 0x00006374 File Offset: 0x00004574 [Token(Token = "0x6000771")] [Address(RVA = "0x502890", Offset = "0x501890", VA = "0x180502890", Slot = "4")] public bool Equals(SteamVR_Input_Sources x, SteamVR_Input_Sources y) { return default(bool); } // Token: 0x06000E09 RID: 3593 RVA: 0x0000638C File Offset: 0x0000458C [Token(Token = "0x6000772")] [Address(RVA = "0x5028A0", Offset = "0x5018A0", VA = "0x1805028A0", Slot = "5")] public int GetHashCode(SteamVR_Input_Sources obj) { return 0; } } }