using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000053 RID: 83 [Token(Token = "0x2000039")] public enum SteamVR_Skeleton_FingerSplayIndexEnum { // Token: 0x040000DA RID: 218 [Token(Token = "0x40000D7")] thumbIndex, // Token: 0x040000DB RID: 219 [Token(Token = "0x40000D8")] indexMiddle, // Token: 0x040000DC RID: 220 [Token(Token = "0x40000D9")] middleRing, // Token: 0x040000DD RID: 221 [Token(Token = "0x40000DA")] ringPinky } }