using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002A7 RID: 679 [Token(Token = "0x2000106")] public struct VREvent_Reserved_t { // Token: 0x040008E3 RID: 2275 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008AB")] public ulong reserved0; // Token: 0x040008E4 RID: 2276 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40008AC")] public ulong reserved1; // Token: 0x040008E5 RID: 2277 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40008AD")] public ulong reserved2; // Token: 0x040008E6 RID: 2278 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40008AE")] public ulong reserved3; // Token: 0x040008E7 RID: 2279 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40008AF")] public ulong reserved4; // Token: 0x040008E8 RID: 2280 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40008B0")] public ulong reserved5; } }