using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002AB RID: 683 [Token(Token = "0x200010A")] public struct VREvent_ScreenshotProgress_t { // Token: 0x040008ED RID: 2285 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008B5")] public float progress; } }