using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002B7 RID: 695 [Token(Token = "0x2000116")] public struct VREvent_ShowUI_t { // Token: 0x0400090F RID: 2319 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008D7")] public EShowUIType eType; } }