using System; using System.Collections; using System.Runtime.Serialization; using Cpp2IlInjected; namespace System.Data { /// Represents a collection of properties that can be added to , , or . // Token: 0x0200006F RID: 111 [Token(Token = "0x200006F")] [Serializable] public class PropertyCollection : Hashtable, ICloneable { /// Initializes a new instance of the class. // Token: 0x060006C7 RID: 1735 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x60006C7")] [Address(RVA = "0x9F5370", Offset = "0x9F4370", VA = "0x1809F5370")] public PropertyCollection() { } /// Initializes a new instance of the class. /// The data needed to serialize or deserialize an object. /// The source and destination of a given serialized stream. // Token: 0x060006C8 RID: 1736 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x60006C8")] [Address(RVA = "0x9F5350", Offset = "0x9F4350", VA = "0x1809F5350")] protected PropertyCollection(SerializationInfo info, StreamingContext context) { } /// Creates a shallow copy of the object. /// Returns , a shallow copy of the object. // Token: 0x060006C9 RID: 1737 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006C9")] [Address(RVA = "0x9F5160", Offset = "0x9F4160", VA = "0x1809F5160", Slot = "25")] public override object Clone() { return null; } } }