using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace System.ComponentModel
{
/// Specifies the visibility a property has to the design-time serializer.
// Token: 0x02000116 RID: 278
[Token(Token = "0x2000116")]
[ComVisible(true)]
public enum DesignerSerializationVisibility
{
/// The code generator does not produce code for the object.
// Token: 0x040004BD RID: 1213
[Token(Token = "0x40004BD")]
Hidden,
/// The code generator produces code for the object.
// Token: 0x040004BE RID: 1214
[Token(Token = "0x40004BE")]
Visible,
/// The code generator produces code for the contents of the object, rather than for the object itself.
// Token: 0x040004BF RID: 1215
[Token(Token = "0x40004BF")]
Content
}
}