using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace System.ComponentModel { /// Specifies the visibility a property has to the design-time serializer. // Token: 0x02000116 RID: 278 [Token(Token = "0x2000116")] [ComVisible(true)] public enum DesignerSerializationVisibility { /// The code generator does not produce code for the object. // Token: 0x040004BD RID: 1213 [Token(Token = "0x40004BD")] Hidden, /// The code generator produces code for the object. // Token: 0x040004BE RID: 1214 [Token(Token = "0x40004BE")] Visible, /// The code generator produces code for the contents of the object, rather than for the object itself. // Token: 0x040004BF RID: 1215 [Token(Token = "0x40004BF")] Content } }