using System;
using Cpp2IlInjected;
namespace System.ComponentModel
{
/// Defines identifiers for types of inheritance levels.
// Token: 0x020001AC RID: 428
[Token(Token = "0x20001AC")]
public enum InheritanceLevel
{
/// The object is inherited.
// Token: 0x04000627 RID: 1575
[Token(Token = "0x4000627")]
Inherited = 1,
/// The object is inherited, but has read-only access.
// Token: 0x04000628 RID: 1576
[Token(Token = "0x4000628")]
InheritedReadOnly,
/// The object is not inherited.
// Token: 0x04000629 RID: 1577
[Token(Token = "0x4000629")]
NotInherited
}
}