using System; using Cpp2IlInjected; namespace System.ComponentModel { /// Defines identifiers for types of inheritance levels. // Token: 0x020001AC RID: 428 [Token(Token = "0x20001AC")] public enum InheritanceLevel { /// The object is inherited. // Token: 0x04000627 RID: 1575 [Token(Token = "0x4000627")] Inherited = 1, /// The object is inherited, but has read-only access. // Token: 0x04000628 RID: 1576 [Token(Token = "0x4000628")] InheritedReadOnly, /// The object is not inherited. // Token: 0x04000629 RID: 1577 [Token(Token = "0x4000629")] NotInherited } }