using System; using Cpp2IlInjected; namespace System.ComponentModel { /// Provides the base class for implementing a license provider. // Token: 0x02000156 RID: 342 [Token(Token = "0x2000156")] public abstract class LicenseProvider { /// When overridden in a derived class, gets a license for an instance or type of component, when given a context and whether the denial of a license throws an exception. /// A that specifies where you can use the licensed object. /// A that represents the component requesting the license. /// An object that is requesting the license. /// /// if a should be thrown when the component cannot be granted a license; otherwise, . /// A valid . // Token: 0x0600083E RID: 2110 [Token(Token = "0x600083E")] [Address(Slot = "4")] public abstract License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions); /// Initializes a new instance of the class. // Token: 0x0600083F RID: 2111 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600083F")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] protected LicenseProvider() { } } }