using System; using Cpp2IlInjected; namespace System.Configuration { /// Specifies the serialization mechanism that the settings provider should use. This class cannot be inherited. // Token: 0x020003D3 RID: 979 [Token(Token = "0x20003D3")] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property)] public sealed class SettingsSerializeAsAttribute : Attribute { /// Initializes an instance of the class. /// A enumerated value that specifies the serialization scheme. // Token: 0x06001993 RID: 6547 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6001993")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public SettingsSerializeAsAttribute(SettingsSerializeAs serializeAs) { } /// Gets the enumeration value that specifies the serialization scheme. /// A enumerated value that specifies the serialization scheme. // Token: 0x170005C0 RID: 1472 // (get) Token: 0x06001994 RID: 6548 RVA: 0x0000ACC8 File Offset: 0x00008EC8 [Token(Token = "0x170005C0")] public SettingsSerializeAs SerializeAs { [Token(Token = "0x6001994")] [Address(RVA = "0x2F47DC0", Offset = "0x2F46DC0", VA = "0x182F47DC0")] get { return SettingsSerializeAs.String; } } } }