using System; using Cpp2IlInjected; namespace System.Net.Sockets { // Token: 0x020002EC RID: 748 [Token(Token = "0x20002EC")] internal enum SocketOperation { // Token: 0x04000CB2 RID: 3250 [Token(Token = "0x4000CB2")] Accept, // Token: 0x04000CB3 RID: 3251 [Token(Token = "0x4000CB3")] Connect, // Token: 0x04000CB4 RID: 3252 [Token(Token = "0x4000CB4")] Receive, // Token: 0x04000CB5 RID: 3253 [Token(Token = "0x4000CB5")] ReceiveFrom, // Token: 0x04000CB6 RID: 3254 [Token(Token = "0x4000CB6")] Send, // Token: 0x04000CB7 RID: 3255 [Token(Token = "0x4000CB7")] SendTo, // Token: 0x04000CB8 RID: 3256 [Token(Token = "0x4000CB8")] RecvJustCallback, // Token: 0x04000CB9 RID: 3257 [Token(Token = "0x4000CB9")] SendJustCallback, // Token: 0x04000CBA RID: 3258 [Token(Token = "0x4000CBA")] Disconnect, // Token: 0x04000CBB RID: 3259 [Token(Token = "0x4000CBB")] AcceptReceive, // Token: 0x04000CBC RID: 3260 [Token(Token = "0x4000CBC")] ReceiveGeneric, // Token: 0x04000CBD RID: 3261 [Token(Token = "0x4000CBD")] SendGeneric } }