using System; using Cpp2IlInjected; namespace System.Net.WebSockets { /// Represents well known WebSocket close codes as defined in section 11.7 of the WebSocket protocol spec. // Token: 0x02000327 RID: 807 [Token(Token = "0x2000327")] public enum WebSocketCloseStatus { /// (1000) The connection has closed after the request was fulfilled. // Token: 0x04000DDA RID: 3546 [Token(Token = "0x4000DDA")] NormalClosure = 1000, /// (1001) Indicates an endpoint is being removed. Either the server or client will become unavailable. // Token: 0x04000DDB RID: 3547 [Token(Token = "0x4000DDB")] EndpointUnavailable, /// (1002) The client or server is terminating the connection because of a protocol error. // Token: 0x04000DDC RID: 3548 [Token(Token = "0x4000DDC")] ProtocolError, /// (1003) The client or server is terminating the connection because it cannot accept the data type it received. // Token: 0x04000DDD RID: 3549 [Token(Token = "0x4000DDD")] InvalidMessageType, /// No error specified. // Token: 0x04000DDE RID: 3550 [Token(Token = "0x4000DDE")] Empty = 1005, /// (1007) The client or server is terminating the connection because it has received data inconsistent with the message type. // Token: 0x04000DDF RID: 3551 [Token(Token = "0x4000DDF")] InvalidPayloadData = 1007, /// (1008) The connection will be closed because an endpoint has received a message that violates its policy. // Token: 0x04000DE0 RID: 3552 [Token(Token = "0x4000DE0")] PolicyViolation, /// (1004) Reserved for future use. // Token: 0x04000DE1 RID: 3553 [Token(Token = "0x4000DE1")] MessageTooBig, /// (1010) The client is terminating the connection because it expected the server to negotiate an extension. // Token: 0x04000DE2 RID: 3554 [Token(Token = "0x4000DE2")] MandatoryExtension, /// The connection will be closed by the server because of an error on the server. // Token: 0x04000DE3 RID: 3555 [Token(Token = "0x4000DE3")] InternalServerError } }