using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.PostProcessing { // Token: 0x02000085 RID: 133 [Token(Token = "0x2000062")] internal static class ShaderIDs { // Token: 0x04000266 RID: 614 [Token(Token = "0x40001B3")] internal static readonly int MainTex; // Token: 0x04000267 RID: 615 [Token(Token = "0x40001B4")] internal static readonly int Jitter; // Token: 0x04000268 RID: 616 [Token(Token = "0x40001B5")] internal static readonly int Sharpness; // Token: 0x04000269 RID: 617 [Token(Token = "0x40001B6")] internal static readonly int FinalBlendParameters; // Token: 0x0400026A RID: 618 [Token(Token = "0x40001B7")] internal static readonly int HistoryTex; // Token: 0x0400026B RID: 619 [Token(Token = "0x40001B8")] internal static readonly int SMAA_Flip; // Token: 0x0400026C RID: 620 [Token(Token = "0x40001B9")] internal static readonly int SMAA_Flop; // Token: 0x0400026D RID: 621 [Token(Token = "0x40001BA")] internal static readonly int AOParams; // Token: 0x0400026E RID: 622 [Token(Token = "0x40001BB")] internal static readonly int AOColor; // Token: 0x0400026F RID: 623 [Token(Token = "0x40001BC")] internal static readonly int OcclusionTexture1; // Token: 0x04000270 RID: 624 [Token(Token = "0x40001BD")] internal static readonly int OcclusionTexture2; // Token: 0x04000271 RID: 625 [Token(Token = "0x40001BE")] internal static readonly int SAOcclusionTexture; // Token: 0x04000272 RID: 626 [Token(Token = "0x40001BF")] internal static readonly int MSVOcclusionTexture; // Token: 0x04000273 RID: 627 [Token(Token = "0x40001C0")] internal static readonly int DepthCopy; // Token: 0x04000274 RID: 628 [Token(Token = "0x40001C1")] internal static readonly int LinearDepth; // Token: 0x04000275 RID: 629 [Token(Token = "0x40001C2")] internal static readonly int LowDepth1; // Token: 0x04000276 RID: 630 [Token(Token = "0x40001C3")] internal static readonly int LowDepth2; // Token: 0x04000277 RID: 631 [Token(Token = "0x40001C4")] internal static readonly int LowDepth3; // Token: 0x04000278 RID: 632 [Token(Token = "0x40001C5")] internal static readonly int LowDepth4; // Token: 0x04000279 RID: 633 [Token(Token = "0x40001C6")] internal static readonly int TiledDepth1; // Token: 0x0400027A RID: 634 [Token(Token = "0x40001C7")] internal static readonly int TiledDepth2; // Token: 0x0400027B RID: 635 [Token(Token = "0x40001C8")] internal static readonly int TiledDepth3; // Token: 0x0400027C RID: 636 [Token(Token = "0x40001C9")] internal static readonly int TiledDepth4; // Token: 0x0400027D RID: 637 [Token(Token = "0x40001CA")] internal static readonly int Occlusion1; // Token: 0x0400027E RID: 638 [Token(Token = "0x40001CB")] internal static readonly int Occlusion2; // Token: 0x0400027F RID: 639 [Token(Token = "0x40001CC")] internal static readonly int Occlusion3; // Token: 0x04000280 RID: 640 [Token(Token = "0x40001CD")] internal static readonly int Occlusion4; // Token: 0x04000281 RID: 641 [Token(Token = "0x40001CE")] internal static readonly int Combined1; // Token: 0x04000282 RID: 642 [Token(Token = "0x40001CF")] internal static readonly int Combined2; // Token: 0x04000283 RID: 643 [Token(Token = "0x40001D0")] internal static readonly int Combined3; // Token: 0x04000284 RID: 644 [Token(Token = "0x40001D1")] internal static readonly int SSRResolveTemp; // Token: 0x04000285 RID: 645 [Token(Token = "0x40001D2")] internal static readonly int Noise; // Token: 0x04000286 RID: 646 [Token(Token = "0x40001D3")] internal static readonly int Test; // Token: 0x04000287 RID: 647 [Token(Token = "0x40001D4")] internal static readonly int Resolve; // Token: 0x04000288 RID: 648 [Token(Token = "0x40001D5")] internal static readonly int History; // Token: 0x04000289 RID: 649 [Token(Token = "0x40001D6")] internal static readonly int ViewMatrix; // Token: 0x0400028A RID: 650 [Token(Token = "0x40001D7")] internal static readonly int InverseViewMatrix; // Token: 0x0400028B RID: 651 [Token(Token = "0x40001D8")] internal static readonly int InverseProjectionMatrix; // Token: 0x0400028C RID: 652 [Token(Token = "0x40001D9")] internal static readonly int ScreenSpaceProjectionMatrix; // Token: 0x0400028D RID: 653 [Token(Token = "0x40001DA")] internal static readonly int Params2; // Token: 0x0400028E RID: 654 [Token(Token = "0x40001DB")] internal static readonly int FogColor; // Token: 0x0400028F RID: 655 [Token(Token = "0x40001DC")] internal static readonly int FogParams; // Token: 0x04000290 RID: 656 [Token(Token = "0x40001DD")] internal static readonly int VelocityScale; // Token: 0x04000291 RID: 657 [Token(Token = "0x40001DE")] internal static readonly int MaxBlurRadius; // Token: 0x04000292 RID: 658 [Token(Token = "0x40001DF")] internal static readonly int RcpMaxBlurRadius; // Token: 0x04000293 RID: 659 [Token(Token = "0x40001E0")] internal static readonly int VelocityTex; // Token: 0x04000294 RID: 660 [Token(Token = "0x40001E1")] internal static readonly int Tile2RT; // Token: 0x04000295 RID: 661 [Token(Token = "0x40001E2")] internal static readonly int Tile4RT; // Token: 0x04000296 RID: 662 [Token(Token = "0x40001E3")] internal static readonly int Tile8RT; // Token: 0x04000297 RID: 663 [Token(Token = "0x40001E4")] internal static readonly int TileMaxOffs; // Token: 0x04000298 RID: 664 [Token(Token = "0x40001E5")] internal static readonly int TileMaxLoop; // Token: 0x04000299 RID: 665 [Token(Token = "0x40001E6")] internal static readonly int TileVRT; // Token: 0x0400029A RID: 666 [Token(Token = "0x40001E7")] internal static readonly int NeighborMaxTex; // Token: 0x0400029B RID: 667 [Token(Token = "0x40001E8")] internal static readonly int LoopCount; // Token: 0x0400029C RID: 668 [Token(Token = "0x40001E9")] internal static readonly int DepthOfFieldTemp; // Token: 0x0400029D RID: 669 [Token(Token = "0x40001EA")] internal static readonly int DepthOfFieldTex; // Token: 0x0400029E RID: 670 [Token(Token = "0x40001EB")] internal static readonly int Distance; // Token: 0x0400029F RID: 671 [Token(Token = "0x40001EC")] internal static readonly int LensCoeff; // Token: 0x040002A0 RID: 672 [Token(Token = "0x40001ED")] internal static readonly int MaxCoC; // Token: 0x040002A1 RID: 673 [Token(Token = "0x40001EE")] internal static readonly int RcpMaxCoC; // Token: 0x040002A2 RID: 674 [Token(Token = "0x40001EF")] internal static readonly int RcpAspect; // Token: 0x040002A3 RID: 675 [Token(Token = "0x40001F0")] internal static readonly int CoCTex; // Token: 0x040002A4 RID: 676 [Token(Token = "0x40001F1")] internal static readonly int TaaParams; // Token: 0x040002A5 RID: 677 [Token(Token = "0x40001F2")] internal static readonly int AutoExposureTex; // Token: 0x040002A6 RID: 678 [Token(Token = "0x40001F3")] internal static readonly int HistogramBuffer; // Token: 0x040002A7 RID: 679 [Token(Token = "0x40001F4")] internal static readonly int Params; // Token: 0x040002A8 RID: 680 [Token(Token = "0x40001F5")] internal static readonly int ScaleOffsetRes; // Token: 0x040002A9 RID: 681 [Token(Token = "0x40001F6")] internal static readonly int BloomTex; // Token: 0x040002AA RID: 682 [Token(Token = "0x40001F7")] internal static readonly int SampleScale; // Token: 0x040002AB RID: 683 [Token(Token = "0x40001F8")] internal static readonly int Threshold; // Token: 0x040002AC RID: 684 [Token(Token = "0x40001F9")] internal static readonly int ColorIntensity; // Token: 0x040002AD RID: 685 [Token(Token = "0x40001FA")] internal static readonly int Bloom_DirtTex; // Token: 0x040002AE RID: 686 [Token(Token = "0x40001FB")] internal static readonly int Bloom_Settings; // Token: 0x040002AF RID: 687 [Token(Token = "0x40001FC")] internal static readonly int Bloom_Color; // Token: 0x040002B0 RID: 688 [Token(Token = "0x40001FD")] internal static readonly int Bloom_DirtTileOffset; // Token: 0x040002B1 RID: 689 [Token(Token = "0x40001FE")] internal static readonly int CopyMaskTex; // Token: 0x040002B2 RID: 690 [Token(Token = "0x40001FF")] internal static readonly int ChromaticAberration_Amount; // Token: 0x040002B3 RID: 691 [Token(Token = "0x4000200")] internal static readonly int ChromaticAberration_SpectralLut; // Token: 0x040002B4 RID: 692 [Token(Token = "0x4000201")] internal static readonly int Distortion_CenterScale; // Token: 0x040002B5 RID: 693 [Token(Token = "0x4000202")] internal static readonly int Distortion_Amount; // Token: 0x040002B6 RID: 694 [Token(Token = "0x4000203")] internal static readonly int Lut2D; // Token: 0x040002B7 RID: 695 [Token(Token = "0x4000204")] internal static readonly int Lut3D; // Token: 0x040002B8 RID: 696 [Token(Token = "0x4000205")] internal static readonly int Lut3D_Params; // Token: 0x040002B9 RID: 697 [Token(Token = "0x4000206")] internal static readonly int Lut2D_Params; // Token: 0x040002BA RID: 698 [Token(Token = "0x4000207")] internal static readonly int UserLut2D_Params; // Token: 0x040002BB RID: 699 [Token(Token = "0x4000208")] internal static readonly int PostExposure; // Token: 0x040002BC RID: 700 [Token(Token = "0x4000209")] internal static readonly int ColorBalance; // Token: 0x040002BD RID: 701 [Token(Token = "0x400020A")] internal static readonly int ColorFilter; // Token: 0x040002BE RID: 702 [Token(Token = "0x400020B")] internal static readonly int HueSatCon; // Token: 0x040002BF RID: 703 [Token(Token = "0x400020C")] internal static readonly int Brightness; // Token: 0x040002C0 RID: 704 [Token(Token = "0x400020D")] internal static readonly int ChannelMixerRed; // Token: 0x040002C1 RID: 705 [Token(Token = "0x400020E")] internal static readonly int ChannelMixerGreen; // Token: 0x040002C2 RID: 706 [Token(Token = "0x400020F")] internal static readonly int ChannelMixerBlue; // Token: 0x040002C3 RID: 707 [Token(Token = "0x4000210")] internal static readonly int Lift; // Token: 0x040002C4 RID: 708 [Token(Token = "0x4000211")] internal static readonly int InvGamma; // Token: 0x040002C5 RID: 709 [Token(Token = "0x4000212")] internal static readonly int Gain; // Token: 0x040002C6 RID: 710 [Token(Token = "0x4000213")] internal static readonly int Curves; // Token: 0x040002C7 RID: 711 [Token(Token = "0x4000214")] internal static readonly int CustomToneCurve; // Token: 0x040002C8 RID: 712 [Token(Token = "0x4000215")] internal static readonly int ToeSegmentA; // Token: 0x040002C9 RID: 713 [Token(Token = "0x4000216")] internal static readonly int ToeSegmentB; // Token: 0x040002CA RID: 714 [Token(Token = "0x4000217")] internal static readonly int MidSegmentA; // Token: 0x040002CB RID: 715 [Token(Token = "0x4000218")] internal static readonly int MidSegmentB; // Token: 0x040002CC RID: 716 [Token(Token = "0x4000219")] internal static readonly int ShoSegmentA; // Token: 0x040002CD RID: 717 [Token(Token = "0x400021A")] internal static readonly int ShoSegmentB; // Token: 0x040002CE RID: 718 [Token(Token = "0x400021B")] internal static readonly int Vignette_Color; // Token: 0x040002CF RID: 719 [Token(Token = "0x400021C")] internal static readonly int Vignette_Center; // Token: 0x040002D0 RID: 720 [Token(Token = "0x400021D")] internal static readonly int Vignette_Settings; // Token: 0x040002D1 RID: 721 [Token(Token = "0x400021E")] internal static readonly int Vignette_Mask; // Token: 0x040002D2 RID: 722 [Token(Token = "0x400021F")] internal static readonly int Vignette_Opacity; // Token: 0x040002D3 RID: 723 [Token(Token = "0x4000220")] internal static readonly int Vignette_Mode; // Token: 0x040002D4 RID: 724 [Token(Token = "0x4000221")] internal static readonly int Grain_Params1; // Token: 0x040002D5 RID: 725 [Token(Token = "0x4000222")] internal static readonly int Grain_Params2; // Token: 0x040002D6 RID: 726 [Token(Token = "0x4000223")] internal static readonly int GrainTex; // Token: 0x040002D7 RID: 727 [Token(Token = "0x4000224")] internal static readonly int Phase; // Token: 0x040002D8 RID: 728 [Token(Token = "0x4000225")] internal static readonly int GrainNoiseParameters; // Token: 0x040002D9 RID: 729 [Token(Token = "0x4000226")] internal static readonly int LumaInAlpha; // Token: 0x040002DA RID: 730 [Token(Token = "0x4000227")] internal static readonly int DitheringTex; // Token: 0x040002DB RID: 731 [Token(Token = "0x4000228")] internal static readonly int Dithering_Coords; // Token: 0x040002DC RID: 732 [Token(Token = "0x4000229")] internal static readonly int From; // Token: 0x040002DD RID: 733 [Token(Token = "0x400022A")] internal static readonly int To; // Token: 0x040002DE RID: 734 [Token(Token = "0x400022B")] internal static readonly int Interp; // Token: 0x040002DF RID: 735 [Token(Token = "0x400022C")] internal static readonly int TargetColor; // Token: 0x040002E0 RID: 736 [Token(Token = "0x400022D")] internal static readonly int HalfResFinalCopy; // Token: 0x040002E1 RID: 737 [Token(Token = "0x400022E")] internal static readonly int WaveformSource; // Token: 0x040002E2 RID: 738 [Token(Token = "0x400022F")] internal static readonly int WaveformBuffer; // Token: 0x040002E3 RID: 739 [Token(Token = "0x4000230")] internal static readonly int VectorscopeBuffer; // Token: 0x040002E4 RID: 740 [Token(Token = "0x4000231")] internal static readonly int RenderViewportScaleFactor; // Token: 0x040002E5 RID: 741 [Token(Token = "0x4000232")] internal static readonly int UVTransform; // Token: 0x040002E6 RID: 742 [Token(Token = "0x4000233")] internal static readonly int DepthSlice; // Token: 0x040002E7 RID: 743 [Token(Token = "0x4000234")] internal static readonly int UVScaleOffset; // Token: 0x040002E8 RID: 744 [Token(Token = "0x4000235")] internal static readonly int PosScaleOffset; } }