using System; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering; namespace UnityEngine.Rendering { // Token: 0x0200007E RID: 126 [Token(Token = "0x2000051")] public static class RTHandles { // Token: 0x17000070 RID: 112 // (get) Token: 0x0600028C RID: 652 RVA: 0x00002EB0 File Offset: 0x000010B0 [Token(Token = "0x17000044")] public static int maxWidth { [Token(Token = "0x60001D3")] [Address(RVA = "0xA41AC0", Offset = "0xA40AC0", VA = "0x180A41AC0")] get { return 0; } } // Token: 0x17000071 RID: 113 // (get) Token: 0x0600028D RID: 653 RVA: 0x00002EC8 File Offset: 0x000010C8 [Token(Token = "0x17000045")] public static int maxHeight { [Token(Token = "0x60001D4")] [Address(RVA = "0xA41A50", Offset = "0xA40A50", VA = "0x180A41A50")] get { return 0; } } // Token: 0x17000072 RID: 114 // (get) Token: 0x0600028E RID: 654 RVA: 0x00002EE0 File Offset: 0x000010E0 [Token(Token = "0x17000046")] public static RTHandleProperties rtHandleProperties { [Token(Token = "0x60001D5")] [Address(RVA = "0xA41B30", Offset = "0xA40B30", VA = "0x180A41B30")] get { return default(RTHandleProperties); } } // Token: 0x0600028F RID: 655 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D6")] [Address(RVA = "0xA410C0", Offset = "0xA400C0", VA = "0x180A410C0")] public static RTHandle Alloc(int width, int height, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, MSAASamples msaaSamples = MSAASamples.None, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000290 RID: 656 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D7")] [Address(RVA = "0xA40E30", Offset = "0xA3FE30", VA = "0x180A40E30")] public static RTHandle Alloc(Vector2 scaleFactor, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000291 RID: 657 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D8")] [Address(RVA = "0xA41230", Offset = "0xA40230", VA = "0x180A41230")] public static RTHandle Alloc(ScaleFunc scaleFunc, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000292 RID: 658 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D9")] [Address(RVA = "0xA40D00", Offset = "0xA3FD00", VA = "0x180A40D00")] public static RTHandle Alloc(Texture tex) { return null; } // Token: 0x06000293 RID: 659 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001DA")] [Address(RVA = "0xA40CA0", Offset = "0xA3FCA0", VA = "0x180A40CA0")] private static RTHandle Alloc(RTHandle tex) { return null; } // Token: 0x06000294 RID: 660 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DB")] [Address(RVA = "0xA414D0", Offset = "0xA404D0", VA = "0x180A414D0")] public static void Initialize(int width, int height, bool scaledRTsupportsMSAA, MSAASamples scaledRTMSAASamples) { } // Token: 0x06000295 RID: 661 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DC")] [Address(RVA = "0xA41630", Offset = "0xA40630", VA = "0x180A41630")] public static void Release(RTHandle rth) { } // Token: 0x06000296 RID: 662 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DD")] [Address(RVA = "0xA41750", Offset = "0xA40750", VA = "0x180A41750")] public static void SetHardwareDynamicResolutionState(bool hwDynamicResRequested) { } // Token: 0x06000297 RID: 663 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DE")] [Address(RVA = "0xA418E0", Offset = "0xA408E0", VA = "0x180A418E0")] public static void SetReferenceSize(int width, int height, MSAASamples msaaSamples) { } // Token: 0x06000298 RID: 664 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DF")] [Address(RVA = "0xA416B0", Offset = "0xA406B0", VA = "0x180A416B0")] public static void ResetReferenceSize(int width, int height) { } // Token: 0x040001CF RID: 463 [Token(Token = "0x4000156")] private static RTHandleSystem s_DefaultInstance; } }