using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x02000041 RID: 65 [Token(Token = "0x2000033")] [Serializable] public class XRGraphics { // Token: 0x17000021 RID: 33 // (get) Token: 0x0600014E RID: 334 RVA: 0x000028E0 File Offset: 0x00000AE0 // (set) Token: 0x0600014F RID: 335 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001C")] public static float eyeTextureResolutionScale { [Token(Token = "0x600011F")] [Address(RVA = "0x11706D0", Offset = "0x116F6D0", VA = "0x1811706D0")] get { return 0f; } [Token(Token = "0x6000120")] [Address(RVA = "0x8E4370", Offset = "0x8E3370", VA = "0x1808E4370")] set { } } // Token: 0x17000022 RID: 34 // (get) Token: 0x06000150 RID: 336 RVA: 0x000028F8 File Offset: 0x00000AF8 [Token(Token = "0x1700001D")] public static float renderViewportScale { [Token(Token = "0x6000121")] [Address(RVA = "0x11707A0", Offset = "0x116F7A0", VA = "0x1811707A0")] get { return 0f; } } // Token: 0x17000023 RID: 35 // (get) Token: 0x06000151 RID: 337 RVA: 0x00002910 File Offset: 0x00000B10 [Token(Token = "0x1700001E")] public static bool enabled { [Token(Token = "0x6000122")] [Address(RVA = "0xDE1C60", Offset = "0xDE0C60", VA = "0x180DE1C60")] get { return default(bool); } } // Token: 0x17000024 RID: 36 // (get) Token: 0x06000152 RID: 338 RVA: 0x00002928 File Offset: 0x00000B28 [Token(Token = "0x1700001F")] public static bool isDeviceActive { [Token(Token = "0x6000123")] [Address(RVA = "0x1170730", Offset = "0x116F730", VA = "0x181170730")] get { return default(bool); } } // Token: 0x17000025 RID: 37 // (get) Token: 0x06000153 RID: 339 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000020")] public static string loadedDeviceName { [Token(Token = "0x6000124")] [Address(RVA = "0x1170750", Offset = "0x116F750", VA = "0x181170750")] get { return null; } } // Token: 0x17000026 RID: 38 // (get) Token: 0x06000154 RID: 340 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000021")] public static string[] supportedDevices { [Token(Token = "0x6000125")] [Address(RVA = "0x1170800", Offset = "0x116F800", VA = "0x181170800")] get { return null; } } // Token: 0x17000027 RID: 39 // (get) Token: 0x06000155 RID: 341 RVA: 0x00002940 File Offset: 0x00000B40 [Token(Token = "0x17000022")] public static XRGraphics.StereoRenderingMode stereoRenderingMode { [Token(Token = "0x6000126")] [Address(RVA = "0x11707D0", Offset = "0x116F7D0", VA = "0x1811707D0")] get { return XRGraphics.StereoRenderingMode.MultiPass; } } // Token: 0x17000028 RID: 40 // (get) Token: 0x06000156 RID: 342 RVA: 0x00002958 File Offset: 0x00000B58 [Token(Token = "0x17000023")] public static RenderTextureDescriptor eyeTextureDesc { [Token(Token = "0x6000127")] [Address(RVA = "0x1170610", Offset = "0x116F610", VA = "0x181170610")] get { return default(RenderTextureDescriptor); } } // Token: 0x17000029 RID: 41 // (get) Token: 0x06000157 RID: 343 RVA: 0x00002970 File Offset: 0x00000B70 [Token(Token = "0x17000024")] public static int eyeTextureWidth { [Token(Token = "0x6000128")] [Address(RVA = "0x1170700", Offset = "0x116F700", VA = "0x181170700")] get { return 0; } } // Token: 0x1700002A RID: 42 // (get) Token: 0x06000158 RID: 344 RVA: 0x00002988 File Offset: 0x00000B88 [Token(Token = "0x17000025")] public static int eyeTextureHeight { [Token(Token = "0x6000129")] [Address(RVA = "0x11706A0", Offset = "0x116F6A0", VA = "0x1811706A0")] get { return 0; } } // Token: 0x06000159 RID: 345 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012A")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public XRGraphics() { } // Token: 0x02000042 RID: 66 [Token(Token = "0x20000C2")] public enum StereoRenderingMode { // Token: 0x040000ED RID: 237 [Token(Token = "0x4000272")] MultiPass, // Token: 0x040000EE RID: 238 [Token(Token = "0x4000273")] SinglePass, // Token: 0x040000EF RID: 239 [Token(Token = "0x4000274")] SinglePassInstanced, // Token: 0x040000F0 RID: 240 [Token(Token = "0x4000275")] SinglePassMultiView } } }