using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000D5 RID: 213 [Token(Token = "0x20000A8")] internal struct PQHandle { // Token: 0x04000563 RID: 1379 [Token(Token = "0x4000447")] public static readonly int Invalid; // Token: 0x04000564 RID: 1380 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000448")] internal int _handle; } }