using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering.Universal.LibTessDotNet; namespace UnityEngine.Experimental.Rendering.Universal { // Token: 0x020000B2 RID: 178 [Token(Token = "0x2000093")] internal static class LightUtility { // Token: 0x06000341 RID: 833 RVA: 0x00003D68 File Offset: 0x00001F68 [Token(Token = "0x6000321")] [Address(RVA = "0x8EE810", Offset = "0x8ED810", VA = "0x1808EE810")] public static bool CheckForChange(int a, ref int b) { return default(bool); } // Token: 0x06000342 RID: 834 RVA: 0x00003D80 File Offset: 0x00001F80 [Token(Token = "0x6000322")] [Address(RVA = "0x8EE7B0", Offset = "0x8ED7B0", VA = "0x1808EE7B0")] public static bool CheckForChange(float a, ref float b) { return default(bool); } // Token: 0x06000343 RID: 835 RVA: 0x00003D98 File Offset: 0x00001F98 [Token(Token = "0x6000323")] [Address(RVA = "0x8EE800", Offset = "0x8ED800", VA = "0x1808EE800")] public static bool CheckForChange(bool a, ref bool b) { return default(bool); } // Token: 0x06000344 RID: 836 RVA: 0x00003DB0 File Offset: 0x00001FB0 [Token(Token = "0x6000324")] [Address(RVA = "0x8EE820", Offset = "0x8ED820", VA = "0x1808EE820")] public static bool CheckForChange(Vector2 a, ref Vector2 b) { return default(bool); } // Token: 0x06000345 RID: 837 RVA: 0x00003DC8 File Offset: 0x00001FC8 [Token(Token = "0x6000325")] [Address(RVA = "0x8EE7D0", Offset = "0x8ED7D0", VA = "0x1808EE7D0")] public static bool CheckForChange(Sprite a, ref Sprite b) { return default(bool); } // Token: 0x06000346 RID: 838 RVA: 0x00003DE0 File Offset: 0x00001FE0 [Token(Token = "0x6000326")] [Address(RVA = "0x8EE5B0", Offset = "0x8ED5B0", VA = "0x1808EE5B0")] public static Bounds CalculateBoundingSphere(ref Vector3[] vertices, ref Color[] colors, float falloffDistance) { return default(Bounds); } // Token: 0x06000347 RID: 839 RVA: 0x00003DF8 File Offset: 0x00001FF8 [Token(Token = "0x6000327")] [Address(RVA = "0x8EE9A0", Offset = "0x8ED9A0", VA = "0x1808EE9A0")] public static Bounds GenerateParametricMesh(ref Mesh mesh, float radius, float falloffDistance, float angle, int sides) { return default(Bounds); } // Token: 0x06000348 RID: 840 RVA: 0x00003E10 File Offset: 0x00002010 [Token(Token = "0x6000328")] [Address(RVA = "0x8EF950", Offset = "0x8EE950", VA = "0x1808EF950")] public static Bounds GenerateSpriteMesh(ref Mesh mesh, Sprite sprite, float scale) { return default(Bounds); } // Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000329")] [Address(RVA = "0x8EFF60", Offset = "0x8EEF60", VA = "0x1808EFF60")] private static void GetFalloffExtrusion(ContourVertex[] contourPoints, int contourPointCount, ref List extrusionDir) { } // Token: 0x0600034A RID: 842 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600032A")] [Address(RVA = "0x8F0400", Offset = "0x8EF400", VA = "0x1808F0400")] private static object InterpCustomVertexData(Vec3 position, object[] data, float[] weights) { return null; } // Token: 0x0600034B RID: 843 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600032B")] [Address(RVA = "0x8F02F0", Offset = "0x8EF2F0", VA = "0x1808F02F0")] public static void GetFalloffShape(Vector3[] shapePath, ref List extrusionDir) { } // Token: 0x0600034C RID: 844 RVA: 0x00003E28 File Offset: 0x00002028 [Token(Token = "0x600032C")] [Address(RVA = "0x8EF060", Offset = "0x8EE060", VA = "0x1808EF060")] public static Bounds GenerateShapeMesh(ref Mesh mesh, Vector3[] shapePath, float falloffDistance) { return default(Bounds); } // Token: 0x0600034D RID: 845 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600032D")] [Address(RVA = "0x8EE2F0", Offset = "0x8ED2F0", VA = "0x1808EE2F0")] public static void AddShadowCasterGroupToList(ShadowCasterGroup2D shadowCaster, List list) { } // Token: 0x0600034E RID: 846 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600032E")] [Address(RVA = "0x8F04B0", Offset = "0x8EF4B0", VA = "0x1808F04B0")] public static void RemoveShadowCasterGroupFromList(ShadowCasterGroup2D shadowCaster, List list) { } // Token: 0x0600034F RID: 847 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600032F")] [Address(RVA = "0x8EE8A0", Offset = "0x8ED8A0", VA = "0x1808EE8A0")] private static CompositeShadowCaster2D FindTopMostCompositeShadowCaster(ShadowCaster2D shadowCaster) { return null; } // Token: 0x06000350 RID: 848 RVA: 0x00003E40 File Offset: 0x00002040 [Token(Token = "0x6000330")] [Address(RVA = "0x8EE3B0", Offset = "0x8ED3B0", VA = "0x1808EE3B0")] public static bool AddToShadowCasterGroup(ShadowCaster2D shadowCaster, ref ShadowCasterGroup2D shadowCasterGroup) { return default(bool); } // Token: 0x06000351 RID: 849 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000331")] [Address(RVA = "0x8F0430", Offset = "0x8EF430", VA = "0x1808F0430")] public static void RemoveFromShadowCasterGroup(ShadowCaster2D shadowCaster, ShadowCasterGroup2D shadowCasterGroup) { } } }