using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x0200001B RID: 27 [Token(Token = "0x2000019")] public enum NormalMappingOption { // Token: 0x04000064 RID: 100 [Token(Token = "0x4000055")] Enabled, // Token: 0x04000065 RID: 101 [Token(Token = "0x4000056")] Disabled } }