using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using Unity.Collections; using UnityEngine.Experimental.GlobalIllumination; using UnityEngine.XR; namespace UnityEngine.Rendering.Universal { // Token: 0x0200007C RID: 124 [Token(Token = "0x2000070")] public sealed class UniversalRenderPipeline : RenderPipeline { // Token: 0x14000001 RID: 1 // (add) Token: 0x0600021A RID: 538 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x0600021B RID: 539 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000001")] public static event Action BeforeCameraRenderEvent { [Token(Token = "0x6000208")] [Address(RVA = "0x6ABDB0", Offset = "0x6AADB0", VA = "0x1806ABDB0")] [CompilerGenerated] add { } [Token(Token = "0x6000209")] [Address(RVA = "0x6AC070", Offset = "0x6AB070", VA = "0x1806AC070")] [CompilerGenerated] remove { } } // Token: 0x170000B4 RID: 180 // (get) Token: 0x0600021C RID: 540 RVA: 0x000033F0 File Offset: 0x000015F0 [Token(Token = "0x170000B3")] public static float maxShadowBias { [Token(Token = "0x600020A")] [Address(RVA = "0x6AC040", Offset = "0x6AB040", VA = "0x1806AC040")] get { return 0f; } } // Token: 0x170000B5 RID: 181 // (get) Token: 0x0600021D RID: 541 RVA: 0x00003408 File Offset: 0x00001608 [Token(Token = "0x170000B4")] public static float maxShadowSampleBias { [Token(Token = "0x600020B")] [Address(RVA = "0x6AC050", Offset = "0x6AB050", VA = "0x1806AC050")] get { return 0f; } } // Token: 0x170000B6 RID: 182 // (get) Token: 0x0600021E RID: 542 RVA: 0x00003420 File Offset: 0x00001620 [Token(Token = "0x170000B5")] public static int ActiveMsaaSampleCount { [Token(Token = "0x600020C")] [Address(RVA = "0x6ABEA0", Offset = "0x6AAEA0", VA = "0x1806ABEA0")] get { return 0; } } // Token: 0x170000B7 RID: 183 // (get) Token: 0x0600021F RID: 543 RVA: 0x00003438 File Offset: 0x00001638 [Token(Token = "0x170000B6")] public static float minRenderMaxMP { [Token(Token = "0x600020D")] [Address(RVA = "0x5D1260", Offset = "0x5D0260", VA = "0x1805D1260")] get { return 0f; } } // Token: 0x170000B8 RID: 184 // (get) Token: 0x06000220 RID: 544 RVA: 0x00003450 File Offset: 0x00001650 [Token(Token = "0x170000B7")] public static float maxRenderMaxMP { [Token(Token = "0x600020E")] [Address(RVA = "0x6AC020", Offset = "0x6AB020", VA = "0x1806AC020")] get { return 0f; } } // Token: 0x06000221 RID: 545 RVA: 0x00003468 File Offset: 0x00001668 [Token(Token = "0x600020F")] [Address(RVA = "0x6A5EE0", Offset = "0x6A4EE0", VA = "0x1806A5EE0")] public static float CalcRenderScale(float targetRenderScale, float pixelCountX, float pixelCountY, float maxMP) { return 0f; } // Token: 0x170000B9 RID: 185 // (get) Token: 0x06000222 RID: 546 RVA: 0x00003480 File Offset: 0x00001680 [Token(Token = "0x170000B8")] public static float minRenderScale { [Token(Token = "0x6000210")] [Address(RVA = "0x6AC060", Offset = "0x6AB060", VA = "0x1806AC060")] get { return 0f; } } // Token: 0x170000BA RID: 186 // (get) Token: 0x06000223 RID: 547 RVA: 0x00003498 File Offset: 0x00001698 [Token(Token = "0x170000B9")] public static float maxRenderScale { [Token(Token = "0x6000211")] [Address(RVA = "0x6AC030", Offset = "0x6AB030", VA = "0x1806AC030")] get { return 0f; } } // Token: 0x170000BB RID: 187 // (get) Token: 0x06000224 RID: 548 RVA: 0x000034B0 File Offset: 0x000016B0 [Token(Token = "0x170000BA")] public static int maxLightsInScene { [Token(Token = "0x6000212")] [Address(RVA = "0x6AC010", Offset = "0x6AB010", VA = "0x1806AC010")] get { return 0; } } // Token: 0x170000BC RID: 188 // (get) Token: 0x06000225 RID: 549 RVA: 0x000034C8 File Offset: 0x000016C8 [Token(Token = "0x170000BB")] internal static int maxScriptableRenderers { [Token(Token = "0x6000213")] [Address(RVA = "0x681E00", Offset = "0x680E00", VA = "0x180681E00")] get { return 0; } } // Token: 0x06000226 RID: 550 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000214")] [Address(RVA = "0x6AB980", Offset = "0x6AA980", VA = "0x1806AB980")] public UniversalRenderPipeline(UniversalRenderPipelineAsset asset) { } // Token: 0x06000227 RID: 551 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000215")] [Address(RVA = "0x6A6850", Offset = "0x6A5850", VA = "0x1806A6850", Slot = "5")] protected override void Dispose(bool disposing) { } // Token: 0x06000228 RID: 552 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000216")] [Address(RVA = "0x6AB260", Offset = "0x6AA260", VA = "0x1806AB260")] internal void SetupXRStates() { } // Token: 0x06000229 RID: 553 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000217")] [Address(RVA = "0x6AABE0", Offset = "0x6A9BE0", VA = "0x1806AABE0", Slot = "4")] protected override void Render(ScriptableRenderContext renderContext, Camera[] cameras) { } // Token: 0x0600022A RID: 554 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000218")] [Address(RVA = "0x6A9A90", Offset = "0x6A8A90", VA = "0x1806A9A90")] public static void RenderSingleCameraWithCallbacks(ScriptableRenderContext renderContext, Camera camera) { } // Token: 0x0600022B RID: 555 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000219")] [Address(RVA = "0x6AA890", Offset = "0x6A9890", VA = "0x1806AA890")] public static void RenderSingleCamera(ScriptableRenderContext context, Camera camera) { } // Token: 0x0600022C RID: 556 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600021A")] [Address(RVA = "0x6A9B20", Offset = "0x6A8B20", VA = "0x1806A9B20")] private static void RenderSingleCamera(ScriptableRenderContext context, CameraData cameraData, bool anyPostProcessingEnabled) { } // Token: 0x0600022D RID: 557 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600021B")] [Address(RVA = "0x6A9010", Offset = "0x6A8010", VA = "0x1806A9010")] private static void RenderCameraStack(ScriptableRenderContext context, Camera baseCamera) { } // Token: 0x0600022E RID: 558 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600021C")] [Address(RVA = "0x6AB570", Offset = "0x6AA570", VA = "0x1806AB570")] private static void UpdateVolumeFramework(Camera camera, UniversalAdditionalCameraData additionalCameraData) { } // Token: 0x0600022F RID: 559 RVA: 0x000034E0 File Offset: 0x000016E0 [Token(Token = "0x600021D")] [Address(RVA = "0x6A61F0", Offset = "0x6A51F0", VA = "0x1806A61F0")] private static bool CheckPostProcessForDepth(in CameraData cameraData) { return default(bool); } // Token: 0x06000230 RID: 560 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600021E")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private static void SetSupportedRenderingFeatures() { } // Token: 0x06000231 RID: 561 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600021F")] [Address(RVA = "0x6A7520", Offset = "0x6A6520", VA = "0x1806A7520")] private static void InitializeCameraData(Camera camera, UniversalAdditionalCameraData additionalCameraData, bool resolveFinalTarget, out CameraData cameraData) { } // Token: 0x06000232 RID: 562 RVA: 0x000034F8 File Offset: 0x000016F8 [Token(Token = "0x6000220")] [Address(RVA = "0x6A5FA0", Offset = "0x6A4FA0", VA = "0x1806A5FA0")] private static bool CanXRSDKUseSinglePass(Camera camera) { return default(bool); } // Token: 0x06000233 RID: 563 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000221")] [Address(RVA = "0x6A8530", Offset = "0x6A7530", VA = "0x1806A8530")] private static void InitializeStackedCameraData(Camera baseCamera, UniversalAdditionalCameraData baseAdditionalCameraData, ref CameraData cameraData) { } // Token: 0x06000234 RID: 564 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000222")] [Address(RVA = "0x6A6DF0", Offset = "0x6A5DF0", VA = "0x1806A6DF0")] private static void InitializeAdditionalCameraData(Camera camera, UniversalAdditionalCameraData additionalCameraData, bool resolveFinalTarget, ref CameraData cameraData) { } // Token: 0x06000235 RID: 565 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000223")] [Address(RVA = "0x6A7710", Offset = "0x6A6710", VA = "0x1806A7710")] private static void InitializeRenderingData(UniversalRenderPipelineAsset settings, ref CameraData cameraData, ref CullingResults cullResults, bool anyPostProcessingEnabled, out RenderingData renderingData) { } // Token: 0x06000236 RID: 566 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000224")] [Address(RVA = "0x6A7E90", Offset = "0x6A6E90", VA = "0x1806A7E90")] private static void InitializeShadowData(UniversalRenderPipelineAsset settings, NativeArray visibleLights, bool mainLightCastShadows, bool additionalLightsCastShadows, out ShadowData shadowData) { } // Token: 0x06000237 RID: 567 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000225")] [Address(RVA = "0x6A76D0", Offset = "0x6A66D0", VA = "0x1806A76D0")] private static void InitializePostProcessingData(UniversalRenderPipelineAsset settings, out PostProcessingData postProcessingData) { } // Token: 0x06000238 RID: 568 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000226")] [Address(RVA = "0x6A75D0", Offset = "0x6A65D0", VA = "0x1806A75D0")] private static void InitializeLightData(UniversalRenderPipelineAsset settings, NativeArray visibleLights, int mainLightIndex, out LightData lightData) { } // Token: 0x06000239 RID: 569 RVA: 0x00003510 File Offset: 0x00001710 [Token(Token = "0x6000227")] [Address(RVA = "0x6A6CE0", Offset = "0x6A5CE0", VA = "0x1806A6CE0")] private static PerObjectData GetPerObjectLightFlags(int additionalLightsCount) { return PerObjectData.None; } // Token: 0x0600023A RID: 570 RVA: 0x00003528 File Offset: 0x00001728 [Token(Token = "0x6000228")] [Address(RVA = "0x6A6AD0", Offset = "0x6A5AD0", VA = "0x1806A6AD0")] private static int GetMainLightIndex(UniversalRenderPipelineAsset settings, NativeArray visibleLights) { return 0; } // Token: 0x0600023B RID: 571 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000229")] [Address(RVA = "0x6AB040", Offset = "0x6AA040", VA = "0x1806AB040")] private static void SetupPerFrameShaderConstants() { } // Token: 0x0600023C RID: 572 RVA: 0x00003540 File Offset: 0x00001740 [Token(Token = "0x600022A")] [Address(RVA = "0x6A8CC0", Offset = "0x6A7CC0", VA = "0x1806A8CC0")] public static bool IsGameCamera(Camera camera) { return default(bool); } // Token: 0x0600023D RID: 573 RVA: 0x00003558 File Offset: 0x00001758 [Token(Token = "0x600022B")] [Address(RVA = "0x6A8E80", Offset = "0x6A7E80", VA = "0x1806A8E80")] public static bool IsStereoEnabled(Camera camera) { return default(bool); } // Token: 0x170000BD RID: 189 // (get) Token: 0x0600023E RID: 574 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170000BC")] public static UniversalRenderPipelineAsset asset { [Token(Token = "0x600022C")] [Address(RVA = "0x6ABF90", Offset = "0x6AAF90", VA = "0x1806ABF90")] get { return null; } } // Token: 0x0600023F RID: 575 RVA: 0x00003570 File Offset: 0x00001770 [Token(Token = "0x600022D")] [Address(RVA = "0x6A8D80", Offset = "0x6A7D80", VA = "0x1806A8D80")] private static bool IsMultiPassStereoEnabled(Camera camera) { return default(bool); } // Token: 0x06000240 RID: 576 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600022E")] [Address(RVA = "0x6A6CF0", Offset = "0x6A5CF0", VA = "0x1806A6CF0")] private static XRDisplaySubsystem GetXRDisplaySubsystem() { return null; } // Token: 0x06000241 RID: 577 RVA: 0x00003588 File Offset: 0x00001788 [Token(Token = "0x600022F")] [Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")] internal static bool IsRunningHololens(Camera camera) { return default(bool); } // Token: 0x06000242 RID: 578 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000230")] [Address(RVA = "0x6AB510", Offset = "0x6AA510", VA = "0x1806AB510")] private void SortCameras(Camera[] cameras) { } // Token: 0x06000243 RID: 579 RVA: 0x000035A0 File Offset: 0x000017A0 [Token(Token = "0x6000231")] [Address(RVA = "0x6A63C0", Offset = "0x6A53C0", VA = "0x1806A63C0")] private static RenderTextureDescriptor CreateRenderTextureDescriptor(Camera camera, float renderScale, bool isStereoEnabled, bool isHdrEnabled, int msaaSamples, bool needsAlpha) { return default(RenderTextureDescriptor); } // Token: 0x04000276 RID: 630 [Token(Token = "0x400023E")] public static float ActiveRenderScale; // Token: 0x04000277 RID: 631 [Token(Token = "0x400023F")] public static RenderFeaturesetOption ActiveRenderFeatureset; // Token: 0x04000278 RID: 632 [Token(Token = "0x4000240")] public static PostProcessingOption ActivePostProcessing; // Token: 0x04000279 RID: 633 [Token(Token = "0x4000241")] public static bool ActiveSupportsHDR; // Token: 0x0400027A RID: 634 [Token(Token = "0x4000242")] public static bool RenderSkyboxOnlyReflectionProbes; // Token: 0x0400027B RID: 635 [Token(Token = "0x4000243")] internal static RecRoomQualityConfig ActiveRecRoomQualityConfig; // Token: 0x0400027C RID: 636 [Token(Token = "0x4000244")] public const string k_ShaderTagName = "UniversalPipeline"; // Token: 0x0400027D RID: 637 [Token(Token = "0x4000245")] private const string k_RenderCameraTag = "Render Camera"; // Token: 0x0400027E RID: 638 [Token(Token = "0x4000246")] private static ProfilingSampler _CameraProfilingSampler; // Token: 0x0400027F RID: 639 [Token(Token = "0x4000247")] private static RenderingData prevRenderingData; // Token: 0x04000280 RID: 640 [Token(Token = "0x4000248")] private static int prevRenderingDataFrame; // Token: 0x04000281 RID: 641 [Token(Token = "0x4000249")] private const float _MEGA_PIXEL = 1000000f; // Token: 0x04000282 RID: 642 [Token(Token = "0x400024A")] private static List xrDisplayList; // Token: 0x04000283 RID: 643 [Token(Token = "0x400024B")] private static bool xrSkipRender; // Token: 0x04000284 RID: 644 [Token(Token = "0x400024C")] private static List displaySubsystemList; // Token: 0x04000285 RID: 645 [Token(Token = "0x400024D")] private static List m_ShadowBiasData; // Token: 0x04000286 RID: 646 [Token(Token = "0x400024E")] private static List m_ShadowSampleBiasData; // Token: 0x04000287 RID: 647 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400024F")] private Comparison cameraComparison; // Token: 0x04000288 RID: 648 [Token(Token = "0x4000250")] private static Lightmapping.RequestLightsDelegate lightsDelegate; // Token: 0x0200007D RID: 125 [Token(Token = "0x20000BE")] internal static class PerFrameBuffer { // Token: 0x04000289 RID: 649 [Token(Token = "0x40004B7")] public static int _GlossyEnvironmentColor; // Token: 0x0400028A RID: 650 [Token(Token = "0x40004B8")] public static int _SubtractiveShadowColor; // Token: 0x0400028B RID: 651 [Token(Token = "0x40004B9")] public static int _Time; // Token: 0x0400028C RID: 652 [Token(Token = "0x40004BA")] public static int _SinTime; // Token: 0x0400028D RID: 653 [Token(Token = "0x40004BB")] public static int _CosTime; // Token: 0x0400028E RID: 654 [Token(Token = "0x40004BC")] public static int unity_DeltaTime; // Token: 0x0400028F RID: 655 [Token(Token = "0x40004BD")] public static int _TimeParameters; } } }