using System; using Cpp2IlInjected; using Unity.Mathematics; namespace UnityEngine.Rendering.Universal { // Token: 0x02000088 RID: 136 [Token(Token = "0x200007A")] public static class VoxelMath { // Token: 0x06000254 RID: 596 RVA: 0x00003690 File Offset: 0x00001890 [Token(Token = "0x600023E")] [Address(RVA = "0x11EB740", Offset = "0x11EA740", VA = "0x1811EB740")] public static uint PackIdx(uint x, uint y, uint z) { return 0U; } // Token: 0x06000255 RID: 597 RVA: 0x000036A8 File Offset: 0x000018A8 [Token(Token = "0x600023F")] [Address(RVA = "0x11EC040", Offset = "0x11EB040", VA = "0x1811EC040")] public static uint3 UnpackIdx(uint voxelIdx) { return default(uint3); } // Token: 0x06000256 RID: 598 RVA: 0x000036C0 File Offset: 0x000018C0 [Token(Token = "0x6000240")] [Address(RVA = "0x11EC1F0", Offset = "0x11EB1F0", VA = "0x1811EC1F0")] public static float3 VoxelPackedIdxToCenterPosition(uint packedIdx, float3 worldVolumeMinCorner, float3 worldVolumeMaxCorner) { return default(float3); } // Token: 0x06000257 RID: 599 RVA: 0x000036D8 File Offset: 0x000018D8 [Token(Token = "0x6000241")] [Address(RVA = "0x11EC0B0", Offset = "0x11EB0B0", VA = "0x1811EC0B0")] public static Vector3 VoxelPackedIdxToCenterPositionVector3(uint packedIdx, Vector3 worldVolumeMinCorner, Vector3 worldVolumeMaxCorner) { return default(Vector3); } // Token: 0x06000258 RID: 600 RVA: 0x000036F0 File Offset: 0x000018F0 [Token(Token = "0x6000242")] [Address(RVA = "0x11EB930", Offset = "0x11EA930", VA = "0x1811EB930")] public static uint3 PositionToVoxelIdxUnpacked(float3 position, float3 worldVolumeMinCorner, float3 worldVolumeMaxCorner) { return default(uint3); } // Token: 0x06000259 RID: 601 RVA: 0x00003708 File Offset: 0x00001908 [Token(Token = "0x6000243")] [Address(RVA = "0x11EB750", Offset = "0x11EA750", VA = "0x1811EB750")] public static Vector3 PositionToVoxelIdxUnpackedVector3(Vector3 position, Vector3 worldVolumeMin, Vector3 worldVolumeMax) { return default(Vector3); } // Token: 0x0600025A RID: 602 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000244")] [Address(RVA = "0x11EBD90", Offset = "0x11EAD90", VA = "0x1811EBD90")] public static void SphereOverlap(float3 worldVolumeMin, float3 worldVolumeMax, float3 spherePosition, float radius, out uint3 minVoxelIndex, out uint3 maxVoxelIndex) { } // Token: 0x0600025B RID: 603 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000245")] [Address(RVA = "0x11EB000", Offset = "0x11EA000", VA = "0x1811EB000")] public static void ConeBoundingSphere(float3 coneOrigin, float3 coneDir, float range, float coneAngle, out float3 center, out float radius) { } // Token: 0x0600025C RID: 604 RVA: 0x00003720 File Offset: 0x00001920 [Token(Token = "0x6000246")] [Address(RVA = "0x11EB560", Offset = "0x11EA560", VA = "0x1811EB560")] private static float3 FastRayIntersection(float3 pnt1, float3 norm1, float3 pnt2, float3 norm2) { return default(float3); } // Token: 0x04000314 RID: 788 [Token(Token = "0x40002D3")] public const float VOXEL_VOLUME_WIDTH = 120f; // Token: 0x04000315 RID: 789 [Token(Token = "0x40002D4")] public const float VOXEL_VOLUME_HEIGHT = 60f; // Token: 0x04000316 RID: 790 [Token(Token = "0x40002D5")] public const float VOXEL_VOLUME_DEPTH = 120f; // Token: 0x04000317 RID: 791 [Token(Token = "0x40002D6")] public const float WIDTH_COUNT_F = 24f; // Token: 0x04000318 RID: 792 [Token(Token = "0x40002D7")] public const float HEIGHT_COUNT_F = 12f; // Token: 0x04000319 RID: 793 [Token(Token = "0x40002D8")] public const float DEPTH_COUNT_F = 24f; // Token: 0x0400031A RID: 794 [Token(Token = "0x40002D9")] public const float WIDTH_COUNT_RECIP = 0.041666668f; // Token: 0x0400031B RID: 795 [Token(Token = "0x40002DA")] public const float HEIGHT_COUNT_RECIP = 0.083333336f; // Token: 0x0400031C RID: 796 [Token(Token = "0x40002DB")] public const float DEPTH_COUNT_RECIP = 0.041666668f; // Token: 0x0400031D RID: 797 [Token(Token = "0x40002DC")] private const int MAX_WIDTH_IDX = 23; // Token: 0x0400031E RID: 798 [Token(Token = "0x40002DD")] private const int MAX_HEIGHT_IDX = 11; // Token: 0x0400031F RID: 799 [Token(Token = "0x40002DE")] private const int MAX_DEPTH_IDX = 23; // Token: 0x04000320 RID: 800 [Token(Token = "0x40002DF")] public static readonly float3 VOXEL_RESOLUTION_F; // Token: 0x04000321 RID: 801 [Token(Token = "0x40002E0")] public static readonly uint3 VOXEL_RESOLUTION; // Token: 0x04000322 RID: 802 [Token(Token = "0x40002E1")] private static readonly uint3 LAST_IDX; // Token: 0x04000323 RID: 803 [Token(Token = "0x40002E2")] public static readonly float3 VOXEL_VOLUME_SIZE_F; // Token: 0x04000324 RID: 804 [Token(Token = "0x40002E3")] public static readonly float3 VOXEL_VOLUME_HALF_SIZE_F; } }