using System; using System.ComponentModel; using Cpp2IlInjected; using UnityEngine.ResourceManagement.ResourceLocations; namespace UnityEngine.ResourceManagement.ResourceProviders { // Token: 0x02000023 RID: 35 [Token(Token = "0x2000023")] [DisplayName] public class AssetBundleProvider : ResourceProviderBase { // Token: 0x060000F6 RID: 246 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000F6")] [Address(RVA = "0xFD5710", Offset = "0xFD4710", VA = "0x180FD5710", Slot = "17")] public override void Provide(ProvideHandle providerInterface) { } // Token: 0x060000F7 RID: 247 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x60000F7")] [Address(RVA = "0xFD56B0", Offset = "0xFD46B0", VA = "0x180FD56B0", Slot = "16")] public override Type GetDefaultType(IResourceLocation location) { return null; } // Token: 0x060000F8 RID: 248 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000F8")] [Address(RVA = "0xFD58C0", Offset = "0xFD48C0", VA = "0x180FD58C0", Slot = "15")] public override void Release(IResourceLocation location, object asset) { } // Token: 0x060000F9 RID: 249 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000F9")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public AssetBundleProvider() { } } }