using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x0200000E RID: 14 [Token(Token = "0x200000E")] public struct HighlightState { // Token: 0x0600004A RID: 74 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004A")] [Address(RVA = "0x5AC210", Offset = "0x5AB210", VA = "0x1805AC210")] public HighlightState(Color32 color, TMP_Offset padding) { } // Token: 0x0600004B RID: 75 RVA: 0x000022F8 File Offset: 0x000004F8 [Token(Token = "0x600004B")] [Address(RVA = "0x5AC220", Offset = "0x5AB220", VA = "0x1805AC220")] public static bool operator ==(HighlightState lhs, HighlightState rhs) { return default(bool); } // Token: 0x0600004C RID: 76 RVA: 0x00002310 File Offset: 0x00000510 [Token(Token = "0x600004C")] [Address(RVA = "0x5AC310", Offset = "0x5AB310", VA = "0x1805AC310")] public static bool operator !=(HighlightState lhs, HighlightState rhs) { return default(bool); } // Token: 0x0600004D RID: 77 RVA: 0x00002328 File Offset: 0x00000528 [Token(Token = "0x600004D")] [Address(RVA = "0x5AC1B0", Offset = "0x5AB1B0", VA = "0x1805AC1B0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0600004E RID: 78 RVA: 0x00002340 File Offset: 0x00000540 [Token(Token = "0x600004E")] [Address(RVA = "0x5AC140", Offset = "0x5AB140", VA = "0x1805AC140", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x0600004F RID: 79 RVA: 0x00002358 File Offset: 0x00000558 [Token(Token = "0x600004F")] [Address(RVA = "0x5AC0A0", Offset = "0x5AB0A0", VA = "0x1805AC0A0")] public bool Equals(HighlightState other) { return default(bool); } // Token: 0x04000028 RID: 40 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000028")] public Color32 color; // Token: 0x04000029 RID: 41 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000029")] public TMP_Offset padding; } }