using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace TMPro { // Token: 0x02000071 RID: 113 [Token(Token = "0x2000046")] public interface ITextElement { // Token: 0x170000F3 RID: 243 // (get) Token: 0x060003C9 RID: 969 [Token(Token = "0x170000E0")] Material sharedMaterial { [Token(Token = "0x600035D")] [Address(Slot = "0")] get; } // Token: 0x060003CA RID: 970 [Token(Token = "0x600035E")] [Address(Slot = "1")] void Rebuild(CanvasUpdate update); // Token: 0x060003CB RID: 971 [Token(Token = "0x600035F")] [Address(Slot = "2")] int GetInstanceID(); } }