using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.TextCore.LowLevel; namespace TMPro { // Token: 0x0200003A RID: 58 [Token(Token = "0x2000028")] [Serializable] public struct TMP_GlyphAdjustmentRecord { // Token: 0x17000050 RID: 80 // (get) Token: 0x0600018A RID: 394 RVA: 0x000029D0 File Offset: 0x00000BD0 // (set) Token: 0x0600018B RID: 395 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000045")] public uint glyphIndex { [Token(Token = "0x6000151")] [Address(RVA = "0x5C1530", Offset = "0x5C0530", VA = "0x1805C1530")] get { return 0U; } [Token(Token = "0x6000152")] [Address(RVA = "0x593040", Offset = "0x592040", VA = "0x180593040")] set { } } // Token: 0x17000051 RID: 81 // (get) Token: 0x0600018C RID: 396 RVA: 0x000029E8 File Offset: 0x00000BE8 // (set) Token: 0x0600018D RID: 397 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000046")] public TMP_GlyphValueRecord glyphValueRecord { [Token(Token = "0x6000153")] [Address(RVA = "0x5C1540", Offset = "0x5C0540", VA = "0x1805C1540")] get { return default(TMP_GlyphValueRecord); } [Token(Token = "0x6000154")] [Address(RVA = "0x5C1550", Offset = "0x5C0550", VA = "0x1805C1550")] set { } } // Token: 0x0600018E RID: 398 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000155")] [Address(RVA = "0x5AC210", Offset = "0x5AB210", VA = "0x1805AC210")] public TMP_GlyphAdjustmentRecord(uint glyphIndex, TMP_GlyphValueRecord glyphValueRecord) { } // Token: 0x0600018F RID: 399 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000156")] [Address(RVA = "0x5C1460", Offset = "0x5C0460", VA = "0x1805C1460")] internal TMP_GlyphAdjustmentRecord(GlyphAdjustmentRecord adjustmentRecord) { } // Token: 0x04000141 RID: 321 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400010A")] [SerializeField] internal uint m_GlyphIndex; // Token: 0x04000142 RID: 322 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400010B")] [SerializeField] internal TMP_GlyphValueRecord m_GlyphValueRecord; } }