using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x0200006E RID: 110 [Token(Token = "0x2000043")] [ExcludeFromPreset] [Serializable] public class TMP_StyleSheet : ScriptableObject { // Token: 0x170000DA RID: 218 // (get) Token: 0x0600036E RID: 878 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170000C7")] internal List styles { [Token(Token = "0x6000302")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return null; } } // Token: 0x0600036F RID: 879 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000303")] [Address(RVA = "0x42BE40", Offset = "0x42AE40", VA = "0x18042BE40")] private void Reset() { } // Token: 0x06000370 RID: 880 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000304")] [Address(RVA = "0x42BAE0", Offset = "0x42AAE0", VA = "0x18042BAE0")] public TMP_Style GetStyle(int hashCode) { return null; } // Token: 0x06000371 RID: 881 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000305")] [Address(RVA = "0x42BA30", Offset = "0x42AA30", VA = "0x18042BA30")] public TMP_Style GetStyle(string name) { return null; } // Token: 0x06000372 RID: 882 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000306")] [Address(RVA = "0x42BE40", Offset = "0x42AE40", VA = "0x18042BE40")] public void RefreshStyles() { } // Token: 0x06000373 RID: 883 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000307")] [Address(RVA = "0x42BB70", Offset = "0x42AB70", VA = "0x18042BB70")] private void LoadStyleDictionaryInternal() { } // Token: 0x06000374 RID: 884 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000308")] [Address(RVA = "0x42BE50", Offset = "0x42AE50", VA = "0x18042BE50")] public TMP_StyleSheet() { } // Token: 0x04000357 RID: 855 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40002CF")] [SerializeField] private List m_StyleList; // Token: 0x04000358 RID: 856 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40002D0")] private Dictionary m_StyleLookupDictionary; } }